Now that Runeterra has been fully reforged, it's time to chart the way to new lands with the help of some scurvy seadogs. This Teamfight Tactics mid-set update is Horizonbound!
Start - September 13, 2023 / 11:00 AM PT
End - November 20, 2023 / 11:59 PM PT*
*Dates and times are subject to change. Always check the in-game schedule for the most accurate information.
Everyone gets the free Horizonbound Pass from the get-go, but those looking to push beyond their limits can upgrade to the premium Horizonbound Pass+ for a bunch of extra content! Can't decide right away? Don't sweat it! All your progress will be recorded no matter what you choose to do.
Take a look at the Pass+ Content section below to see some of the things you can unlock with the premium pass, or dive into our Horizonbound Pass FAQ for more info on how the passes work!
Origins and Classes
This mid-set, our horizons are only expanding—which is why we're only adding new traits and origins instead of removing them!
All new Runeterran regions await as you fly towards the horizon. And don't worry—with Bilgewater on the docket, you don't have to worry about scurvy on your epic journey!
Bilgerat attacks and Abilities mark enemies. The mark stores a percentage of damage dealt to the enemy by Bilgerats.
Marked enemies are struck by a cannonball after 2 seconds, dealing the stored damage plus a flat value as physical damage.
(3) 200 + 25% damage dealt
Speaking of pirates, you can hardly have a pirate party without the Reaver King himself, Gangplank!
|Reaver King||Gangplank uses his cutlass when placed in the front 2 rows and his pistol when placed in the back 2 rows.|
Whoa… Is that the lost lands of Ixtal?! You must be really off the grid, even if you're still in your—*ahem*—element.
|Ixtal||Gain elemental hexes, which give a different bonus from game to game.|
Finally, you'll make short work of your enemies with ramped up critical chance/damage courtesy of Vanquisher.
Damage from Vanquisher Abilities can critically strike. Vanquishers gain bonus Critical Strike Chance and Critical Strike Damage.
(2) 15% , 10%
Although most of Runeterra Reforged's traits are returning, many have been slightly adjusted to accommodate more champions. Have a look and see how your favorites have changed!
(1) Darkin are possessed by a weapon. When they die, the weapon possesses the nearest ally champion, granting them the weapon's power.
Weapon powers are described in each Darkin's Ability tooltip.
During planning phase, your strongest Demacians become Elite and equip a random Radiant Item for the next combat. Elites grant Armor and Magic Resist to themselves and adjacent allies, but this does not stack.
(3) 1 Elite, +5 , +5
Radiant items are upgraded versions of completed items.
After 8 seconds, an ice storm strikes the battlefield. Enemies take a percentage of their maximum Health as true damage and gain debuffs.
(2) 8% Health, enemies are 20% Sundered and Shredded for 10 seconds
Sunder: Reduce Armor
Each Ionian has a unique bonus within their Ability.
Every 4 seconds, a number of Ionians are enlightened to their spirit form, gaining 20 mana and doubling stat bonuses for 4 seconds..
(3) 100% Ionian bonus, 1 enlightened
Noxus units gain Health, Ability Power and Attack Damage. This is increased by 5% for each different opponent that either you have conquered in combat or is dead.
(3) 160 , 16 , 16%
Gain the T-Hex. Every time you lose a player combat, the T-Hex gains Charges. Winning converts the Charges to Power for the T-Hex and grants you loot based on the number of Charges converted.
(3) Gain the T-Hex.
|Redeemer||Whenever an ally gains a Shield, grant them 5% stacking Attack Speed for the rest of combat.|
After dealing or receiving damage 10 times, Shadow Isles units gain a Shield for 15 seconds and become Spectral for the rest of combat. Spectral units gain Mana every second.
(2) 45% Shield, 6 Mana
Every 4 seconds, Shuriman heal 5% max Health. After 8 seconds, select Shurimans ascend and gain 30% max Health and 40% Attack Speed.
(2) The strongest Shuriman ascends
Your healing and shielding is increased.
(2) 18% increased healing and shielding
Get a placeable void egg. At the start of combat, it hatches into an unspeakable horror and knocks up adjacent enemies.
Each Void star level increases the horror's Health and Ability Power by 25%.
(3) Void Remora
Your units gain 10% Attack Speed per star level.
If you have three 3-star champions, your Yordles can become 4-star, which gives their ability a wacky upgrade!
(3) Your strongest 3-star Yordle
Ties in items are broken by the Yordle fielded most recently.
Zaun champions create random chem-mods that only they can use. Champions can be modded once, and mods can only be removed by selling the champion.
(2) Gain 1 chem-mod
Bastion champions gain Armor and Magic Resist. This is increased by 100% for the first 10 seconds of combat.
(2) +20 Defense
Your units gain 100 Health. Bruisers get even more.
(2) +10% max
Challengers gain bonus Attack Speed. When their target dies, Challengers dash to a new target and increase their Attack Speed bonus by 50% for 2.5 seconds.
Innate: +1 range
Every 3 seconds, Deadeyes attack the enemy with the highest percent Health and deal bonus damage.
(2) +20% damage
When Bel'Veth kills an enemy, they leave behind Void Coral that she will consume. The first Coral increases her max Health by 50%, while further Coral heals her 20% max Health.
When a Void Coral is consumed, she deals 10% max Health as magic damage to enemies within 2 hexes.
When Gunner champions attack, they gain bonus Attack Damage, up to 8 stacks.
(2) 6% Attack Damage per stack
Every 3 seconds, your units gain Mana.
(2) 5 to all
Juggernaut champions take less damage as their Health decreases.
(2) 15% to 25% damage reduction
Multicasters cast their Ability multiple times. Bonus casts have 66% reduced effectiveness.
(2) 1 extra cast
(2) When a Rogue falls below 50% Health, they briefly become untargetable and dash to an enemy within 4 hexes (preferring enemy backline).
Slayers gain 12% Omnivamp.
Slayers deal bonus damage, doubled against units below 66% Health.
(2) +6% bonus damage
Sorcerers gain bonus Ability Power.
When an enemy dies after being damaged by a Sorcerer, they deal a percentage of their max Health to other enemies.
(2) 25 AP ; shock 1 enemy for 7%
Combat Start: Allies in the front 2 rows gain a Shield for 15 seconds. Allies in the back 2 rows gain Ability Power.
(2) 250 Shield; 15
Gain a placeable Apex Turret with 3 upgrade slots. Upgrades to the Apex Turret will show up in your shop for 6 gold. The Apex Turret shares Heimerdinger's Attack Speed and Ability Power.
You may only have 1 Apex Turret.
|Wanderer||Ryze's spell changes depending on the Region Portal players voted for at the start of the game.|
Since mid-sets like Horizonbound preserve most of the mechanics and champions of the previous set, ranks will only be getting a soft reset. For the vast majority of you, that means dropping one full tier from your previous rank. Gold II will become Silver II, Diamond IV changes to Platinum IV, etc..
If you're one of the tactical titans who managed to hit Master and above, your rank will be reset to Diamond IV to give us mere mortals a chance to catch up!
Whew! Reforging Runeterra certainly took a lot of work. That's why Ranked players will be well-rewarded based on how far they climbed. And don't worry if you aren't rewarded right away—your Runeterra Reforged ranked rewards will be distributed throughout the Horizonbound mid-set.
Now without further ado, let's take a look at what you'll get!
Placed Gold or higher in Runeterra reforged? That is an achievement worthy of a Golden Spatula coronation from Prestige DRX Aatrox himself!
If your Hyper Roll victories helped you climb to Green, Blue, Purple, or Hyper tier, then the Tower Defense Runespirit has a special delivery for you!
Teamwork makes the dream work—especially if that dream is claiming ranked rewards in Double Up! Those of you who reached Gold can higher can flex your duo queue prowess with this beefy Teemo team up out of your wildest dreams/darkest nightmares.
After the set kicks off, everybody who plays ranked will start with five provisional placement games. During those games, you won't lose any LP for finishing in the bottom 4, and you'll earn extra LP for placing in the top 4—or top 2 for Double Up.
If you want to earn XP to unlock Horizonbound Pass rewards, completing missions is your best bet!
Every week will bring a fresh set of missions for you to swoop in and save the day. Just finish them before the new week begins and the missions switch over!
Weeks 1, 3, 5, 7, and 9
|Batten Down the Hatches||Win 10 PvP combat rounds.||200|
|Well Built Gear||Equip Sterak's Gauge on Vi, Darius, or Nasus.||200|
|Augment Plundering||Reroll 10 Augments.||200|
|Divergent Tactics||Field a team with 4+ active traits.||600|
Weeks 2, 4, 6, and 8
|Component Cooking||Combine two of the same components into a completed item.||200|
|All Hands on Deck||Field 7+ units.||200|
|Turn the Tide||Play a game using a Region portal you voted for.||200|
|Wearing Many Hats||Field a champion with Adaptive Helm and Crownguard.||600|
As you're soaring towards the horizon, don't forget to complete a few missions to help you on your journey.
|Set Sail||Play a match of Teamfight Tactics: Horizonbound.||400|
|Formidable Force||Claim a 4 cost champion from a carousel.||400|
|Ancient Civilizations||Field both Ixtal and Targon at the same time.||400|
|Potent Partnership||Field both Bilgewater and Zaun at the same time.||400|
|Devastating Destruction||Get a unit to deal 4000 damage in one round.||400|
|Rounding Up||Get a 5-round win streak.||400|
|Loot and Scoot||Collect 100 loot orbs.||600|
|Following the Stars||3-Star 2 champions in one game.
3-Star a 3-cost+ champion.
|Octo-Armament||Build 8 completed items in one game.||600|
|Recipe for Success||Build an item with a Spatula component.||600|
|No Prey, No Pay||Deal 25000 physical damage.||600|
|Gold Savvy||Have 30 gold at the start of Stage 2-5.||600|
|Become the Captain||Place 1st in a game.
Win 2 games (Place 1st–4th, or 1st–2nd in Double Up).
|Multiplied Efforts||2-Star 40 champions.||800|
|Quantity vs Quality||Field 150 champions.
Level up 50 times.
|Walk the Plank||Win 10 PvP combat rounds with Gangplank.||800|
|Coin-Clad Crew||Field 5 Tier 5 champions.||800|
|Pain and Gain||Deal 50000 physical damage.
Heal 50000 damage.
With strange new horizons comes odd new companions!
Knife Pup can't help it that they're as cute as they are dangerous. This might be one case where their bite—cut?—is worse than their bark.
Pocket-sized pups are great and all, but sometimes you need a full-grown Knife Hound to herd your champions.
Hrm… Feels like we're forgetting something…
Oh! That's right! We have to remember the Placidium!
Chibi Irelia can be purchased directly from the shop for 1,900 RP/TC and also comes with a Pass bundle. Regardless how you add her to your roster, you'll also be getting her signature boom: Vanguard's Edge!
Direct Purchase Tacticians
|Knife Pup (Rare)||750 RP/TC|
|Thunderstorm Knife Pup (Rare)||750 RP/TC|
|Kernel Knife Pup (Rare)||750 RP/TC|
|Soul Fighter Knife Pup (Epic)||925 RP/TC|
|Lone Loaf Knife Pup (Epic)||925 RP/TC|
|Knife Hound (Rare)||750 RP/TC|
|Akana Knife Hound (Rare)||750 RP/TC|
|Thunderstorm Knife Hound (Rare)||750 RP/TC|
|Shurima Knife Hound (Epic)||925 RP/TC|
|Soul Fighter Knife Hound (Epic)||925 RP/TC|
|130 Star Shards||625 RP/TC|
|520 Star Shards||2,500 RP/TC|
|1,040 Star Shards||5,000 RP/TC|
Treasure Realms Content
Still having trouble protecting Ionia even with Chibi Irelia's help? Then call in some divine intervention with Chibi Divine Sword Irelia!
Much like in League, Chibi Divine Sword Irelia comes with a powerful finisher, which will play every time you knock a player out of the match!
She'll be making her debut as part of the Horizonbound Treasure Realms star content.
Leveling up the premium Horizonbound Pass+ will earn you all of the following rewards, as well as the emotes other goodies contained in the free pass.
For a more in-depth look at what the Horizonbound Pass contains and how it works, check out our Horizonbound Pass FAQ!
With Scuba Sprite and Stellacorn Lightcharger making their debut, being bad has never looked so good!
Give your champions a vessel worthy of their new adventure with the Horizonbound Pass+ arenas: Ship of Discovery, Ship of Innovation, and Ship of Shadows!
Complete the entire Horizonbound Pass+, and you'll even earn a full-blown dock for your ships with the Bilgewater Bay arena!
The seas promise equal parts peril and plunder. Navigate the first to acquire the second with the help of these Horizonbound Pass+ booms: Serpent Slayer, Shadow's Grasp, Bandle Blast!, and Toxic Cloud.