The long, dark night of the Black Mist has finally drawn to a close, and the sun is rising once more over the Convergence. So gear up, gather your party, and get ready for adventure—TFT Reckoning II: Dawn of Heroes is upon us!
The journey begins July 21st at 11:00 AM (PDT) and reaches its epic conclusion on November 1st at 11:59 PM (PDT).* A big ol’ Mid-Set update means the beginning of a whole new season, so read on for details about the new Little Legends, arena skins, and Pass goodies you’ve been waiting for!
*Dates and times are subject to change. Always check the in-game schedule for the most accurate information.
Passes
What’s an epic quest without some sweet loot? Anyone who adventures through the free Reckoning II Pass will be rewarded with Little Legends eggs and emotes. Those daring enough to take on the Reckoning II Pass+ can expect even more eggs, exclusive booms and arenas, Little Legends, and more! Check out our full rundown for those sweet deets.
New Mechanics
Shadow Items
The Chaos has been driven back, and you know what that means—no more Shadow Items! You’ll still see that eerie green border around chaotic Emblems, but Shadow Components and the Shadow Spatula are going the way of the Vastayashai'rei to make room for...
Radiant Items
The forces of Order are bringing their own special items to set 5.5! These new Radiant Items work like their standard counterparts, just better. It’s as simple as that. Radiant Items will list their bonus effects in shiny gold text, so you’ll always know what extra bonuses you’re getting. Once per game, all players will get to choose a radiant item—and y’all had better choose wisely, because it’s the only one you’ll get!
Divine Blessing
Hark, a light from the heavens! In set 5.5, players will receive a winged loot orb from on high when they drop below 40 Health (or 10 Health in Hyper Roll). These helpful orbs can contain gold, rare items, and even 5-cost champs! Of course, every player will receive a blessing that packs approximately the same punch when they drop below the threshold, so you’ll have to use yours wisely to get an edge.
Tome of Traits
Ever spend half a match just trying to get the right champs for that game-changing synergy? Now, thanks to the Tome of Traits, you’ll have a much better chance! The tome is an item that, when sold, opens an armory and lets you choose one of four Emblems. You can get a Tome of Traits from a Divine Blessing or (rarely) as a PvE drop. This vivid volume takes up a spot on your bench until you’re ready to use it, so a Divine Blessing loot orb that contains a Tome of Traits cannot be opened until you free up some space.
Origins and Classes
A Mid-Set update means a roster refresh! Of course, there’s more to the 5.5 changes than would be advisable to cram into this article. For all the nitty-gritty details you crave, including a full list of the champions who are coming to the Convergence and those who are kindly being shown the door, check out the Reckoning II Gameplay Overview.
Origins
Three new Origins are arriving with set 5.5. First we have the Sentinels, who have taken a break from their busy schedules to bring some light to TFT. Next is the mighty Garen, who fought through Reckoning I to return not as a mere God-King, but as a Victorious God-King. And then there’s Inanimate. Wait, Inanimate... ? Viego is not going to like that. But of course, when the sun rises on new Origins, it must also set on a few others. And so, much like the Black Mist, the Coven, Dragonslayer, Eternal, and Verdant Origins have been banished from the Convergence.
Take a look below for more details on the new origins, plus a refresher on those returning from 5.0.
New Origins
Origin | Bonuses |
---|---|
Inanimate* | At the start of combat, Inanimate champions summon Harrowing Mist in the 2 hexes surrounding them for a few seconds, granting all allies within damage reduction from enemies outside of the mist. |
Sentinel | At start of combat, the Sentinel with the highest Health gains a shield that grants Attack Speed each time it is applied. When the shield is destroyed or expires it will pass to the ally with the lowest percent Health. The shield Health and the Attack Speed get bigger with more Sentinels. |
Victorious* | When Victorious champions score a kill, their next attack is empowered to deal 40% of the target's missing Health as bonus magic damage. |
Returning Origins
Origin | Bonuses |
---|---|
Abomination | When 3 allied champions have died, the Monstrosity will awaken from its grave. The Monstrosity gets bonus health and attack damage based on allied Abomination units' Star Levels. The Monstrosity will also receive a random copy of an item from each of the three Abomination Champions nearest the grave when combat starts. |
Dawnbringer | Dawnbringers rapidly heal the first time they drop below 50% maximum health. When this heal occurs, all allied Dawnbringers gain 12% bonus damage. |
Draconic | At the end of each player combat round, gain a dragon egg on your bench. The bigger the egg, the longer it takes to hatch, and the rarer the reward. |
Forgotten | Forgotten champions have bonus attack damage and ability power. Each victorious combat Forgotten champions participate in adds to this bonus stacking up to 4 times. |
Hellion | Hellions gain bonus attack speed. Whenever a Hellion dies, a Doppelhellion of the same type (with one less star and no items) will leap from the Hellion portal and join the fight. |
Ironclad | All allies gain bonus armor. |
Nightbringer | Nightbringers gain a shield for 8 seconds the first time they drop below 50% maximum health. When this occurs, that Nightbringer gains bonus damage. |
Redeemed | Redeemed have bonus armor, magic resistance, and ability power. When they die, this bonus splits among remaining Redeemed allies. |
Revenant | Revenants revive after their first death each combat. Once revived, they take and deal 30% increased damage. |
Classes
Dawn of Heroes is also introducing a new class: the Cannoneer. These volatile volleyists are here to add a little AOE to your crew, so grab some gunpowder (and maybe a couple of ear plugs) and get blasting! Keep reading for more info on the Cannoneers and their returning allies.
New Class
Class | Bonuses |
---|---|
Cannoneer | Every fifth Cannoneer attack is replaced with a cannon shot that deals a percent of that attack's damage in an explosion around the target as physical damage. |
Returning Classes
Class | Bonuses |
---|---|
Assassin | Assassins' spells can critically strike and they gain bonus critical strike damage and bonus critical strike chance. |
Brawler | Brawlers gain additional maximum health. |
Caretaker | Caretakers deploy with a Baby Dragon that can be placed anywhere on the battlefield. Baby Dragons gain 100% of their handler's attack speed and restore mana to their Caretaker upon death. |
Cavalier | Cavaliers take reduced damage. At the start of combat and after each charge, this effect is doubled for 4 seconds. |
Cruel* | A Cruel champion hungers to be alone against exactly 1 enemy left standing. Cruel champions are purchased with 6 Little Legend health instead of gold. They can be sold for gold but not TFT health. |
Invoker | All allies gain bonus mana from their basic attacks. |
Knight | All allies block a flat amount of damage from all sources. |
Legionnaire | Legionnaires gain bonus attack speed, and their first attack after casting a spell heals them for 50% of the damage dealt. |
Mystic | All allies gain bonus magic resistance. |
Ranger | Every 4 seconds, Rangers gain bonus attack speed for 4 seconds. They regain this bonus every 4 seconds thereafter. |
Renewer | Renewers heal for a percent of their maximum health each second. If they're full health, they restore mana instead. |
Skirmisher | Skirmishers gain a shield at the start of combat, and bonus attack damage each second. |
Spellweaver | Spellweavers have increased ability power and get bonus ability power any time a champion uses an ability, stacking up to 10 times. |
* Some champions like Gwen, Garen, and Teemo are one-of-a-kind, with mechanics unlike any of the other champs. Be sure to keep an eye out for these powerful champions and learn to wield their fearsome might!
Ranks
As you may have guessed, ranks are receiving some changes for the new update. Whether you play standard TFT, Hyper Roll, or a bit of both, you can expect a little bit of a shakeup.
Standard
Ranked TFT is undergoing a soft reset, which means that everyone’s ranks will be dropped by one tier. In other words, players at Gold II will drop to Silver II. If you reached Master or above during Reckoning I (well done btw), you’ll start Reckoning II at Diamond IV. But don’t you worry! You’ll still unlock ranked emotes based on your placement at the very end of Reckoning I.
At the beginning of this new season, everyone will play five provisional matches before they start to climb. Pro tip: those games are a great time to start wrapping your tactical brain around all of those shiny new mechanics.
Hyper Roll
Players at Blue tier and above will all be dropped to the bottom of Blue (2600 Hyper Rating), while players in Gray and Green will retain their Hyper Rating from Reckoning I.
Missions
If you want to earn XP and unlock those sweet Reckoning II Pass rewards, completing missions is your best bet!
Weekly Missions
Week 1
Title | Description | XP |
---|---|---|
Play | Play 3 matches of TFT | 500 |
Hyped Up | Play 1 Hyper Roll match | 500 |
Sentinels of Light | Activate the 3 Sentinel trait | 200 |
A Real Girl | Activate the Inanimate trait | 200 |
Week 2
Title | Description | XP |
---|---|---|
Play (2X Bonus!) | Play 3 matches of TFT | 1000 |
Hyped Up | Play 1 Hyper Roll match | 500 |
Bang for the Buck | Activate the 2 Cannoneer trait | 200 |
Don't Forget Us | Activate the 4 Forgotten trait | 200 |
Victory Day | Activate the Victorious trait | 200 |
Week 3
Title | Description | XP |
---|---|---|
Play | Play 3 matches of TFT | 500 |
Number One | Get first place in a TFT match | 300 |
The Ninth Portal | Reach Level 9 in a TFT match | 200 |
Week 4
Title | Description | XP |
---|---|---|
Play | Play 3 matches of TFT | 500 |
On A Roll | Get a 5-round win streak | 200 |
Star Power | Get a 3-, 4-, or 5-cost champion to 3✰ |
300 |
Week 5
Title | Description | XP |
---|---|---|
Play | Play 3 matches of TFT | 500 |
Number One | Get 1st place in a TFT match | 300 |
The Ninth Portal | Reach Level 9 in a TFT match | 200 |
Week 6
Title | Description | XP |
---|---|---|
Play | Play 3 matches of TFT | 500 |
On A Roll | Get a 5-round win streak | 200 |
Star Power | Get a 3-, 4-, or 5-cost champion to 3✰ |
300 |
Week 7
Title | Description | XP |
---|---|---|
Play | Play 3 matches of TFT | 500 |
Number One | Get 1st place in a TFT match | 300 |
The Ninth Portal | Reach Level 9 in a TFT match | 200 |
Week 8
Title | Description | XP |
---|---|---|
Play | Play 3 matches of TFT | 500 |
On A Roll | Get a 5-round win streak | 200 |
Star Power | Get a 3-, 4-, or 5-cost champion to 3✰ |
300 |
Week 9
Title | Description | XP |
---|---|---|
Play | Play 3 matches of TFT | 500 |
Number One | Get 1st place in a TFT match | 300 |
The Ninth Portal | Reach Level 9 in a TFT match | 200 |
Week 10
Title | Description | XP |
---|---|---|
Play | Play 3 matches of TFT | 500 |
On A Roll | Get a 5-round win streak | 200 |
Star Power | Get a 3-, 4-, or 5-cost champion to 3✰ |
300 |
Week 11
Title | Description | XP |
---|---|---|
Play | Play 3 matches of TFT | 500 |
Number One | Get 1st place in a TFT match | 300 |
The Ninth Portal | Reach Level 9 in a TFT match | 200 |
Week 12
Title | Description | XP |
---|---|---|
Play | Play 3 matches of TFT | 500 |
On A Roll | Get a 5-round win streak | 200 |
Star Power | Get a 3-, 4-, or 5-cost champion to 3✰ |
300 |
Week 13
Title | Description | XP |
---|---|---|
Play | Play 3 matches of TFT | 500 |
Number One | Get 1st place in a TFT match | 300 |
The Ninth Portal | Reach Level 9 in a TFT match | 200 |
Week 14
Title | Description | XP |
---|---|---|
Play (2X Bonus!) | Play 3 matches of TFT | 1000 |
On A Roll | Get a 5-round win streak | 200 |
Star Power | Get a 3-, 4-, or 5-cost champion to 3✰ |
300 |
Week 15
Title | Description | XP |
---|---|---|
Play (2X Bonus!) | Play 3 matches of TFT | 1000 |
Number One | Get 1st place in a TFT match | 300 |
The Ninth Portal | Reach Level 9 in a TFT match | 200 |
Reckoning II Missions
Title | Description | XP |
---|---|---|
The Dawn of Heroes | Play a game of TFT Reckoning: Dawn of Heroes! | 400 |
And Hell Came With Them | Field three 3✰ Hellions | 400 |
Now Kill the Goose | Hatch 3 golden eggs in one game | 400 |
Monstrosity Supreme | Create an Abomination with 3 items | 400 |
Can't Touch This | Have a champion with 300 Armor when they take a hit | 400 |
Face-Melter | Have a champion cast a spell with 300 Ability Power | 400 |
Deep Cuts | Have a champion with +150% bonus critical strike damage (+280% total) when they hit an enemy | 400 |
Absolute Unit | Field a champion with 3000+ Health | 400 |
Twice Dead Am I | Have a champion resurrect twice in the same battle | 400 |
Chosen One | Equip a Radiant Item on a 3✰ champion | 400 |
Power Spike | Promote 3 champions to 2✰ in one round | 400 |
Key Contributor | Field a champion with 4 Traits | 400 |
Redemption Realized | Win a round with a surviving Redeemed champion carrying 3 items | 400 |
Dynamic Duo | Field a team with two 2✰ 5-cost champions | 400 |
Hard Carry | Get a unit to deal 8000 damage in one round | 400 |
A Little Of This And That | Have 8 or more active Traits in a battle | 400 |
That's Gotta Sting | Have a unit deal 800+ damage in a single attack or ability | 400 |
Spam Filter | Have a unit cast 6 or more times in one battle | 400 |
Store Content
Little Legends
A trio of new heroes is here to save the day! Meet the Fearless Fellowship: Verdant Fuwa, Draconic Umbra, and Ironclad Molediver. These adventurous Little Legends have set out on a grand quest, and you’re invited to join the party! And If you want to continue showing your allegiance, all three members of the Fearless Fellowship also come in Order and Chaos varieties.
v
A grand quest needs a grand quest giver, don’tcha think? Order Squink’s saloon is infected with lingering traces of Chaos, and you and the Fearless Fellowship are the only heroes who can set things straight! Will you heed the call?
But wait! Order Squink isn’t the only six-limbed scamp coming to the Convergence. The rootin’ tootin’ Outlaw Squink and High Noon Squink are here to represent the showdown between light and darkness. And for variations on the western theme, you’ll find Squink in Cactus and Kernel to boot!
Random Little Legends will hatch from Little Legend Eggs, but you can also purchase specific variations if you don’t want to leave it up to chance. Prices vary by region if you're playing on mobile, so be sure to check the store for the most accurate information.
Direct Purchase Little Legends
Order Fuwa 1✰ |
925 RP |
Chaos Fuwa 1✰ |
925 RP |
Verdant Fuwa 1✰ |
925 RP |
Order Umbra 1✰ |
925 RP |
Chaos Umbra 1✰ |
925 RP |
Draconic Umbra 1✰ |
925 RP |
Order Molediver 1✰ |
925 RP |
Chaos Molediver 1✰ |
925 RP |
Ironclad Molediver 1✰ |
925 RP |
High Noon Squink 1✰ |
925 RP |
Order Squink 1✰ |
925 RP |
Cactus Squink 1✰ |
925 RP |
Kernel Squink 1✰ |
925 RP |
Outlaw Squink 1✰ |
925 RP |
Eggs
Fearless Fellowship Egg |
490 RP |
5 Fearless Fellowship Egg Bundle |
2450 RP |
10+1 Fearless Fellowship Egg Bundle |
4900 RP |
Star Shards
130 Star Shards |
650 RP |
520 Star Shards |
2500 RP |
1040 Star Shards |
5000 RP |
Arenas
A heroic quest is all about the journey, sure, but sometimes the destination is also really cool, so don’t miss out on these two arenas taken straight from the Fearless Fellowship’s travels. Satisfy your sweet tooth in the Golden Bakery or quench your thirst for Chaos in the High Noon Saloon.
Golden Bakery |
1380 RP |
High Noon Saloon |
1380 RP |
Bundles
And finally, if you hate making decisions and love a good deal, there are four different bundles to choose from! Take a look below for their contents and costs.
Reckoning II Pass+ Arena Bundle
|
2260 RP |
Heroic Adventurer Bundle
|
4330 RP |
Fearless Fellowship Bundle
|
7150 RP |
Dawn of Heroes Megabundle
|
12950 RP |
Reckoning II Pass+ Loot
Leveling up the premium Reckoning II Pass+ will net you all sorts of fun rewards, as well as the emotes and eggs contained in the free pass. To see everything you’ll unlock and at what levels, check out the TFT: Reckoning II Pass FAQ.
Little Legends
Premium pass holders can unlock Order Sprite (1✰) and Order Pengu (1 and 2✰) to celebrate the fact that Order has prevailed and the Black Mist is OUTTA HERE!
Arenas
Following in the footsteps of the Fearless Fellowship, three adventurous new arenas will unlock as you make your way through the premium pass: Journey’s Beginning, Desert Path, and Dankest Dungeon.
Booms
We’ve talked a lot about good overcoming evil, but what about you overcoming everyone else in a game of TFT? There’s no better (or more explosive) way to show off your TFT Skill than slamming your opponent with a fresh new boom!